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The blocks world is one of the most famous planning domains in artificial intelligence. Imagine a set of cubes (blocks) sitting on a table. The goal is to build one or more vertical stacks of blocks. The catch is that only one block may be moved at a time: it may either be placed on the table or placed atop another block. Because of this, any blocks that are, at a given time, under another block cannot be moved. The simplicity of this toy world lends itself readily to symbolic or classical A.I. approaches, in which the world is modeled as a set of abstract symbols which may be reasoned about. Theses/projects which took place in Blocks World: * Terry Winograd's SHRDLU * Patrick Winston's structural concept learner It is shown that the best version of blocks world is NP-hard.〔http://www.cs.pdx.edu/~bart/archive/cs510sps/hw/blocks-long.ps.gz〕 ==References== 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Blocks world」の詳細全文を読む スポンサード リンク
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